Sneakers AR Demo



Technologies used

Unity, C#, ARKit XR, ARCore XR

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Sneakers AR Demo

Shoes, shoes... is the demo we've created while playing with AR features inside Unity. The idea behind the app was to create shoe model previews in AR mode. Once selected, shoe appears before you, and you can use touch controls to rotate it.

Also, as it usually happens with our internal projects, we decided to have some fun with it and insert a "mess creation" mode, or placement mode, as we called it. You can choose any of the given shoe models, and place them anywhere inside the room.

How that works is that the AR engine searches for planes around you, and let's you know whether shoe can be placed with simple indicator, based on it's calculations of whether you're pointing on a plane.

And guess what we did first? Yup, created shoe mess all over the office...

If you'd like to see it in action, here's the link:

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